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Post by Lian on Sept 14, 2018 8:35:38 GMT
Guys, I have massive problems to decide what is good for airship and not. Can anybody share thoughts/experience about it?
which abilities, how many stars ideally? Ideally against real players, I am not so much interested against beasts.
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Arion Serpentine
Rank 2
Posts: 30
Your Guns of Glory User Name: Arion Serpentine
Arion Rock Adder
Guns of Glory Allience: The Dogs of War (DOG)
Pesky Puppies (dog)
Alliance Rank: 4
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Post by Arion Serpentine on Sept 17, 2018 22:29:20 GMT
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Arion Serpentine
Rank 2
Posts: 30
Your Guns of Glory User Name: Arion Serpentine
Arion Rock Adder
Guns of Glory Allience: The Dogs of War (DOG)
Pesky Puppies (dog)
Alliance Rank: 4
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Post by Arion Serpentine on Sept 17, 2018 22:30:46 GMT
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Arion Serpentine
Rank 2
Posts: 30
Your Guns of Glory User Name: Arion Serpentine
Arion Rock Adder
Guns of Glory Allience: The Dogs of War (DOG)
Pesky Puppies (dog)
Alliance Rank: 4
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Post by Arion Serpentine on Sept 17, 2018 22:38:53 GMT
My Airship is set the majority of the way for Gathering, most of its abilities are 1 star and have 10 levels except a couple i boosted up to 2 stars and those also with about 15 levels. I can say this... if your going to concentrate on one thing do just that concentrate on one thing... it has multiple for several types of attacks and damage.. my airship is set up mainly to boost my distance troops for attack and defense both there isn't much need to worry about beast stuff except maybe the march speed, but really don't even need that. concentrate more on the other things... i will say though that for the purpose of the game red guard camps are considered beasts, but red guard raids are not... this may help
All know that the serpent lies in wait for the proper time to strike.
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Post by Lian on Sept 18, 2018 14:45:03 GMT
thanks for the input Arion, nee more time to check in details
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